Deck-building as one mechanic among many

full prototype

Looking back on my post from last week, I hope I didn’t sound too arrogant, like the game I’m working on is going to be the best board game in the world because I’m a super-genius. Honestly, I just think that any self-respecting game designer should be wary of sitting down and designing a deck-builder because the market is already saturated with derivative works that add one new gimmick to the existing Dominion or Ascension formula and then call it good.

But the point of my last post was that deck-building can offer an important element of control to a random game, and that idea definitely shouldn’t be rejected out-of-hand simply because it bears the tired “deck-building” nameContinue Reading

The mitigation of randomness

Ah, randomness – my mortal enemy. Way back since the days of Settlers of Catan, you’ve been mucking up my games, snatching defeat from the jaws of victory and all that. Yes, my hatred of randomness has already been discussed at length, but to sum up: randomness takes control of the game away from theContinue ReadingContinue Reading

Procrastination and the Groove

I work better on a deadline. My entire time in grad school, I would have to write these massive papers and would spend weeks procrastinating about writing them. Up until the last minute, when I would suddenly fall into a groove because I had no choice and then stuff would get done. It wasn’t greatContinue Reading

I guess things need to change

I’ve been struggling a while with writing reviews. I love writing them. I love being critical and dissecting what does and doesn’t work in games. It definitely helps me in my own creative endeavors to figure out why something is awesome and why something just doesn’t feel quite right. So if I were just aContinue ReadingContinue Reading

1st Annual Cephalofair Awards for GenCon 2014

Well, here we are in the post-GenCon after-glow, and I feel the need to write a post about my experiences. I could just do a day-by-day break-down like I did last year, but that seems tiresome to me. And I don’t really want to do a list because lists are dumb (says the man whoseContinue ReadingContinue Reading

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