I am a huge fan of openness in Kickstarter projects. Rules, print-and-plays, component counts – lay everything out there so that people can make the most informed decision possible about whether they want to back the project.
Sure, you don’t need a transcript of your rules on the page itself, but a well-organized link to a rules file is essential, so that those who are interested in reading the rules can go take the time to do so while others move on to the game play videos or whatever.
Anyway, the point is that openness is something good to strive for. There’s no reason not to tell your backers everything about the game you possibly can, so when projects don’t, it comes off as a little suspicious.
Except maybe there could be a reason to not reveal everythingContinue Reading