So most of my blog posts recently have been convention recaps, which is fine, right? I mean, if I wasn’t writing convention recaps, I probably wouldn’t be writing anything (probably), but also, conventions are like a whole bunch of board game activity condensed into a single weekend. I do play testing, I play new games, I play old games, I hang out with cool people. It’s all right there. The whole board game industry, intensified.
So it works. Writing about board game conventions, I’m able to spew out all sorts of information on any number of topics, which may be valuable, or it may not. I suppose that is up to you.
Right, well, Origins is over and I have been bed-ridden the past couple days with some nasty con crud, but it was all worth it. Origins is simply the best time of the year, when I get to hang out with all my board game friends in a much more relaxed environment than Gen Con or Spiel.
So what I’d like to do now is just make a little list of all the cool things that happened so that maybe somehow I can pretend I am still there instead of coughing up a lung at home.
And so, the new year begins. Of course, the calendar is kind of arbitrary. I could reflect on what is to come in the next 365 days at any point, but when all that counting rolls over into a new number, it seems like a convenient time.
So what is to come in 2019? Hopefully a lot of things. But maybe not too many. Just the right amount of things to keep me busy and give me time to enjoy myself in the process. (more…)
Well, I just got back from PAX Unplugged, officially marking the end of conventions for the year. I’ll be convention-free for the next three or four months, up until the return of RobbCon, I believe, and of course, such a sentiment is bittersweet.
Well, here we are. 2018. I was born in 1982, so 2018 will mark the point where I have lived half my life on this side of the millennium. I also graduated from high school and turned 18 in the year 2000, so that means I will also have effectively spent half my life as an adult.
Most of that adulthood was spent in college – roughly 15 years, which is a silly amount of time. I’ll be the first to admit that. It seems now, though, that once I was able to break free of grad school, my career as a board game publisher has taken off very rapidly. Did you know that Gloomhaven is ranked the #1 board game on BoardGameGeek now? That could be a whole post to itself, but, wow, I did not ever expect that to happen so quickly (more…)