After Gloomhaven

So let’s say you make a game. Let’s call it “Forge War.” You make this game, and a lot of people really like it, but a lot of other people really don’t. And while it pushes some boundaries, ultimately, it is considered to be just another Kickstarter game, and it is forgotten. Not by everyone, of course. It still has fans, don’t get me wrong, but it sits in the 800s on BoardGameGeeks’ rankings, one small game among a sea of them.

So you say to yourself, “I am happy I made that. I learned a lot from the process, and I am proud of it, but if I want to continue doing this for a living, how do I make sure my next project doesn’t suffer the same fate? I need to make something so monumental and epic, that it could never be lost among that sea.” And then you make that ridiculous, monumental game. Let’s call it “Gloomhaven.” (more…)

An Original Convention Experience

So normally after I get back from Origins, or any major convention, I compile some silly list of awards as an easy, controlled way to talk about my experiences at the convention – mainly my experiences playing various board games. As time goes on though, despite my best efforts, less and less of my time is dedicated to playing games at conventions.

Is this regrettable? In a way, sure (more…)

So what’s going on with Founders of Gloomhaven?

While the wheels turn on the Gloomhaven reprint, it is comforting to know that there are many people still curious about Founders of Gloomhaven and when it will be up on Kickstarter. As you may know, I was planning on throwing it into the Gloomhaven reprint Kickstarter (or rather, throwing the Gloomhaven reprint into the Founders Kickstarter), but I didn’t feel like it was ready, and the last thing I wanted to do is rush another Kickstarter project (the first Gloomhaven Kickstarter felt a little rushed to me). So I decided to separate the two and move ahead with just the reprint Kickstarter. That ended up doing ridiculously¬†well, but it left open the question of, with the great success of Gloomhaven, when would the next game be seeing the light of day? (more…)

Thoughts on the New Year 2017

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2017 is where it is at, folks! Big things are coming, and I’m excited!

The big, big thing is obviously the upcoming release of Gloomhaven in a month or so. It’s already in the hands of a few reviewers, and it’s hard not to get swept up in their enthusiasm, as well. The bottom line, though, is that it is just hard to predict exactly what’s going to happen once the game arrives. The next two months are like this heavy fog that is obscuring anything beyond that, making it difficult to talk about the rest of the year (more…)