Thoughts on the New Year 2017

3dbox

2017 is where it is at, folks! Big things are coming, and I’m excited!

The big, big thing is obviously the upcoming release of Gloomhaven in a month or so. It’s already in the hands of a few reviewers, and it’s hard not to get swept up in their enthusiasm, as well. The bottom line, though, is that it is just hard to predict exactly what’s going to happen once the game arrives. The next two months are like this heavy fog that is obscuring anything beyond that, making it difficult to talk about the rest of the year (more…)

Thoughts on the Old Year 2016

2016worst

Man, 2016 really was the worst, wasn’t it? It was so much the worst, that it’s become something of a cliche to even talk about how abysmally terrible the year has been. And that was even before Carrie Fisher died.

Ugh. I’ll be happy when this year is over. So many iconic deaths. So much bile and hatred rolled up into a presidential campaign that, well, that ended in a way that made me genuinely sad for the future.

In some ways I’m almost glad that Gloomhaven got delayed until next year (more…)

My 2016 Christmas List

present

Ah, what is Christmas if not a time for traditions? This seasonĀ gives me the chance to ruminate on the games published in the last year or so and decide on which I would like to own. By now, I’ve iterated many times how I don’t buy board games.

The newest board game in my collection, I believe, is Arkwright, which I traded Capstone Games for at Gen Con with a copy of Forge War (more…)

2nd Annual Cephalofair Awards for BGG Con 2016

Cephalofair Awards

And the Cephalofair Awards are finally back from a hiatus! After going to a number of conventions to work and not really play games, I was finally able to attend a great and glorious convention where most of my time was spent enjoying people’s company and beating them at Euro games. I did end up running six Gloomhaven demos, each lasting about two or two and a half hours, but the rest of it, from Wednesday morning to Sunday afternoon, was me time. (more…)