The month of March was dominated by two major events: South by Southwest (SXSW) and RobbCon. I’ve been planning on going to RobbCon since I had such a great time at last year’s event, but SXSW took me a little by surprise after Price (Cephalofair community manager) told be I should apply for their tabletop game of the year award. I did, and the next thing I knew, not only was Gloomhaven nominated, but I got two free platinum badges to attend the event.
The platinum badge gives you priority access to pretty much everything at the event, and I had been kind of neglecting my wife recently because of all the logistics of delivering the second printing, so we decided, what the hell, let’s fly down to Austin for a week and a half and get the full experience. (more…)
So a month or so ago I got a letter in the mail from a magazine called Fast Company. It said that I was going to be on their list of most innovative companies for 2018. I had never heard of them before, though, and letter seemed mostly geared toward getting me to purchase the rights to use their logo on promotional material and whatnot. The thing seemed kind of like a scam at first glance, if I’m being honest, but then my wife saw it, and she got very excited.
Apparently this was actually a big deal (more…)
Back when Forge War first came out and we sold through the initial printing, I started up a new printing of it and made a small mistake. I changed the SKU from CPH0101 to CPH0102.
The SKU is a series of numbers and letters written on the box, typically next to the UPC, which serves a similar function as the UPC – to distinguish it from other products. Where a UPC is usually used for electronic scanning, a SKU is easier for a human to identify. It typically starts with a three-letter representation of the company (CPH in my case), followed by a series of numbers to identify the specific product of that company (more…)
Well, here we are. 2018. I was born in 1982, so 2018 will mark the point where I have lived half my life on this side of the millennium. I also graduated from high school and turned 18 in the year 2000, so that means I will also have effectively spent half my life as an adult.
Most of that adulthood was spent in college – roughly 15 years, which is a silly amount of time. I’ll be the first to admit that. It seems now, though, that once I was able to break free of grad school, my career as a board game publisher has taken off very rapidly. Did you know that Gloomhaven is ranked the #1 board game on BoardGameGeek now? That could be a whole post to itself, but, wow, I did not ever expect that to happen so quickly (more…)
My favorite games of the year, made into a weird graphic
Well, this has certainly been an interesting one. It was paradoxically a year of huge accomplishments, but also I still somehow felt like a lot of the year was uneventful.
So, first of all, Gloomhaven finally delivered to first printing backers early this year and the whole situation proceeded to get a little crazy (but in a good way). There was a massive second printing Kickstarter that raised $4 million, and that is finally starting to fulfill, which has brought Gloomhaven dangerously close to the number 1 spot in the BoardGameGeek rankings. (more…)